
I’m thinking I was probably around 6 or 7 when I began to daydream about my superpowers — where I transported myself to a make-believe world filled with possibilities. I opened my superpowers through an invisible control panel in front of me using buttons and secret codes that gave me those amazing abilities. As an added bonus these powers came with all sorts of cool sound effects.
One of my favourite powers was being able to fly effortlessly around the neighbourhood in search of crime or people in distress. While I didn’t have a name for my new superhero alter-ego, he was able to do these incredible things and make the world a better place. He was cool.
Dave – probably around age 6 or 7
Stories, whether they are true or fictional, paint a vivid picture for your audience that are often filled with adventure, emotions and possibilities. Imagine how excited I was as a kid to occasionally live in this world of make-believe. My guess is that you might have a similar story from your childhood — a time when you imagined the impossible as possible.

As the story goes, Hungarian sculptor and professor Ernő Rubik invented the device to teach his students about the mechanics behind 3D movable parts. He soon discovered that he had a pretty cool toy on his hands and with that impetus, the Rubik’s Cube made it’s international debut at some European toy fairs in early 1980. With sales at over 350 million units to date it is widely assumed to be the world’s top selling puzzle game … ever!